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Game
Hyper Drift X
4 years ago

Working on the visual style of Hyper Drift X.
This is a mix of flat shading and post processing (Lots of saturation)

I think the result is much nicer than in my previous screenshots




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Added some more things to make gameplay feel nice. - Added radial speed lines

- Less "real" and more vivid colours

- Simplified the HUD

Here is my current progress with iOS game Hyper Drift X. Still have lots to work on!

Bloom does all the lifting on the booster effect here #ScreenshotSaturday

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

More Hyper Drift X! Trying out a flatter road texture. What do you think?

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ElPichon to open today's slot on the calendar.

Made more improvements to the main screen HUD.

- Textures have more contrast

- "Techy" particle system on the floor

- Clarified UI

Heres a look at a track in Hyper Drift X! Tracks are typically 30-45 seconds with lots of chances for optimization. Think Trackmania meets F-Zero.

@Distant-Dimensions is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions before the quest ends on December 9 and you'll get Coins!

Added a Discord link into main menu, should help with building a community!