
Added a Discord link into main menu, should help with building a community!
Next up
Experimenting with textures in Hyper Drift X. Rainbow Road!
Bloom does all the lifting on the booster effect here #ScreenshotSaturday
Heres a look at a track in Hyper Drift X! Tracks are typically 30-45 seconds with lots of chances for optimization. Think Trackmania meets F-Zero.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
More Hyper Drift X! Trying out a flatter road texture. What do you think?
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Working on the visual style of Hyper Drift X. This is a mix of flat shading and post processing (Lots of saturation) I think the result is much nicer than in my previous screenshots
Doing some experiments with camera and crazy colours! Reminds me of rainbow road. #IndieDev #RainbowRoad
DID YOU KNOW: Moonlight Peaks is a heartwarming supernatural life-sim where you can raise mystical crops, learn spell-casting & potion-making, and befriend (or even romance) the local werewolves, witches, & mermaids!
Try the demo!: http://bit.ly/MoonlightPeaks
Made more improvements to the main screen HUD.
- Textures have more contrast
- "Techy" particle system on the floor
- Clarified UI











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