
Experimenting with textures in Hyper Drift X.
Rainbow Road!
Next up
Bloom does all the lifting on the booster effect here #ScreenshotSaturday
Added some more things to make gameplay feel nice. - Added radial speed lines
- Less "real" and more vivid colours
- Simplified the HUD
Made more improvements to the main screen HUD.
- Textures have more contrast
- "Techy" particle system on the floor
- Clarified UI
Haven't drawn Tebi in a while, so I drew him, taking place during his creation, HOLDING @Victoree PLUSH !!
Doing some experiments with camera and crazy colours! Reminds me of rainbow road. #IndieDev #RainbowRoad
Me when I draw frfr. Not twins, same person but male and female @0LD_school
wake up twin
Working on the visual style of Hyper Drift X. This is a mix of flat shading and post processing (Lots of saturation) I think the result is much nicer than in my previous screenshots
Here is my current progress with iOS game Hyper Drift X. Still have lots to work on!
More Hyper Drift X! Trying out a flatter road texture. What do you think?
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