
Experimenting with textures in Hyper Drift X.
Rainbow Road!
Next up
More Hyper Drift X! Trying out a flatter road texture. What do you think?
Added some more things to make gameplay feel nice. - Added radial speed lines
- Less "real" and more vivid colours
- Simplified the HUD
Bloom does all the lifting on the booster effect here #ScreenshotSaturday
VROOM
Here is my current progress with iOS game Hyper Drift X. Still have lots to work on!
Guys I’m down bad for the speaker 


#art #digitalart #fanart #hazbinhotel #anime #thespeaker #thespeakerofgod #angel #owl #vivziepop #
Doing some experiments with camera and crazy colours! Reminds me of rainbow road. #IndieDev #RainbowRoad
Heres a look at a track in Hyper Drift X! Tracks are typically 30-45 seconds with lots of chances for optimization. Think Trackmania meets F-Zero.
@Sonic__Purple_Star
done ^^
Made more improvements to the main screen HUD.
- Textures have more contrast
- "Techy" particle system on the floor
- Clarified UI











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