Game
Immortal Sins
8 years ago

Build20180124 uploaded!


​This is primarily a launcher hotfix. But it does have some changes and additions:
Northbridge:

  • Re-designed the UI for Backup and Restore.

  • Fixed a bug where the Backup UI and settings don’t synchronise with the options.

  • Fixed a bug which prevented Automatic backups to work.

  • Upgraded the compression engine.

  • Added the option to compress the backups.



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Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Jump List returns in the next update.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Who did this?

Waz zis? An overhauled map? Yes. Coming soon.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Added achievements. Because why not?

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Enjoy a nice dish, get a nice buff. What's not to like?

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.