Game
Immortal Sins
8 years ago

Build20180124 uploaded!


​This is primarily a launcher hotfix. But it does have some changes and additions:
Northbridge:

  • Re-designed the UI for Backup and Restore.

  • Fixed a bug where the Backup UI and settings don’t synchronise with the options.

  • Fixed a bug which prevented Automatic backups to work.

  • Upgraded the compression engine.

  • Added the option to compress the backups.



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Done some improvements to the backup system. Even added an icon to let you know that it's working.

Waz zis? An overhauled map? Yes. Coming soon.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

A small teaser for the next tech test.

Something something... Stuff that I worked on.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Overhauls on the way.