Loading...
209
1 year ago

Working on the mech selection in the main menu. One of these will be in the final game.




0 comments

Loading...

Next up

Finished the first 3D art pass, finally. I wasn't really happy with the outline at this point, so I've shelved that for now. The lasers at the end are my favorite part right now

Ukiyoe style experiment...

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

LGBTQ+ Game Dev Icons:

Rebecca Heineman is a trans woman, award-winning Space Invaders player, and game dev who worked as a dev on The Bard’s Tale, Myth III, and more.

She was inducted into the International Video Game Hall of Fame in 2017.

Voidstone now includes highly advanced QoL features, like a pause menu!

Welcome @YahahaGames to Game Jolt by giving them a follow!

They're an international publisher dedicated to transforming indie games into global successes.

Check out their game Midnight Special here: https://bit.ly/midnightspecialgj

I hope you guessed Ham Sandwich.

I'm sure she doesn't mean any harm...

This is not a story of triumph.

This is a story of defiance, when the world demands you kneel.

Will you submit to your knees? Or fight- against all odds?

bit.ly/GIGASWORD

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.