Working on the mech selection in the main menu. One of these will be in the final game.
Next up
First pass on the walk cycle for the new mech design, rendered from blender viewport.
Happy Video Game Day! 🎮
Celebrate by completing our quests!
(They'll be in your quest log until September 19th.)
I hope you guessed Ham Sandwich.
@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!
Set sail to the shop and collect 'em all! https://gamejolt.com/#shop
Time for a 3d art pass on my VS clone project, working on a new mech design to replace the prototype model. I'm loving this grease pencil line-art modifier in Blender, now to see if I can translate this into Unity shader graph XD
Voidstone now includes highly advanced QoL features, like a pause menu!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Getting pretty close to the style and rendering features that I want in Unity for this project.
Modeled in Blender and rendered in Unity.
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