
Voidstone now includes highly advanced QoL features, like a pause menu!
Next up
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
I'm sure she doesn't mean any harm...
Happy Video Game Day!
July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.
Celebrate by completing our quests! They won't be around long, so get the rewards while you can.
Okay, I mean it this time; I'm gonna see this one through...
Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh
Ukiyoe style experiment...
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
Big news! @pm-studios  has joined Game Jolt! They're a video game publisher who love physical gaming and do their part to keep it alive!
Welcome them to Game Jolt by giving them a follow.
Working on the mech selection in the main menu. One of these will be in the final game.
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