2 years ago

Voidstone now includes highly advanced QoL features, like a pause menu!




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I'm sure she doesn't mean any harm...

Working on the mech selection in the main menu. One of these will be in the final game.

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

@Narwhalnut is a Jolter to Watch who programs bugs in his game Insectile! Follow @Narwhalnut before the quest ends on December 16 and you'll get Coins!

I hope you guessed Ham Sandwich.

This was one of our very first concepts when exploring ideas for our new game.

Finished the first 3D art pass, finally. I wasn't really happy with the outline at this point, so I've shelved that for now. The lasers at the end are my favorite part right now

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

Thanks to everyone who hopped in to check out the new Winter Map in the Bandit Trap beta! Who all had a chance to play?

Ukiyoe style experiment...