
Voidstone now includes highly advanced QoL features, like a pause menu!
Next up
I'm sure she doesn't mean any harm...
Working on the mech selection in the main menu. One of these will be in the final game.
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
Lucky Tower Ultimate is a chaotic, comedy roguelite.Ā Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!Ā
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
I hope you guessed Ham Sandwich.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Ukiyoe style experiment...
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Eveliusās tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.














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