Game
Don't Fall Through
1 year ago

Controls for Don't Fall Through:


WARNING: DO NOT INCREASE THE SLIDERS ALL THE WAY, ONLY ADJUST THEM IF YOU KNOW WHAT YOU'RE DOING, OTHERWISE I AM NOT AT FAULT; I WILL TURN THE MAX VALUE OF THESE SLIDERS DOWN IN THE FUTURE.

  • F to pick things up

  • E to interact

  • W to walk forward

  • A to walk left

  • S to walk backward

  • D to walk right

  • Left Mouse Button to use an item

  • Right Mouse Button to drop an item

  • NUM 1 2 3 4 to switch between items - May change to mouse wheel in the future / Also not implemented well yet.

  • Control to crouch

  • Shift to run

  • Space to jump - Not implemented well yet.



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I am using AI to remake the paintings (I'm by far not a good artist and can't produce the same results) First is AI, Second is original.

There is some really hardcore processing power going into this, my brain and computer are both suffering.

I might suck at coding, but Maybe this game won't turn out bad after all

GENERATION:

FINAL LIGHTING SETTINGS FOR LEVEL 0

Finally, volumetric clouds. Still looks like source game from 2008, but I am proud of it

A little bit of a lag fest never hurt anybody. (I hope)

Clouds now respond to sun light via Ambient Occlusion.

GRAPHICAL CHANGE?