Next up
Day six: The second structure, the camps (and also, UI changes)
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Second day: Resource icons, terrain textures and lighting
Day five: The first structure, the command centre!
Day eight: structural animations, light effects and a touch of colour
Day 11: Made the fire shader, still working on FOW
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Shadow The Hedgehog X pixel art
What you all think










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