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Kriss' Wargames
2 months ago

Day 9 & 10: Still working on FOW, I guess it will take some time




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Day 11: Made the fire shader, still working on FOW

Day eight: structural animations, light effects and a touch of colour

Day six: The second structure, the camps (and also, UI changes)

First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement

Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.

Second day: Resource icons, terrain textures and lighting

Day five: The first structure, the command centre!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Runestones: from concept to in-game modelπŸ—Ώ