Next up
Day 11: Made the fire shader, still working on FOW
Day five: The first structure, the command centre!
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Day six: The second structure, the camps (and also, UI changes)
Second day: Resource icons, terrain textures and lighting
Day eight: structural animations, light effects and a touch of colour
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
Have a good Boi










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