Next up
Would it be interesting if I participated in this Game Jam? "Starting March 31, 2026 and ending May 1 2026, you have one month to make a fighting game." https://itch.io/jam/fighting-game-versus-jam-2026 I would be using Unreal Engine, with a small team of friends.
Weekend night hang out with the stray kitties on the porch. That's Rocky (Rockman), Junior, and Rocky again.
I'm doing Unreal Engine research on my potato laptop, in the fresh nighttime air.
(A Chromebook jail broken with Linux on it. Runs amazing!)
I officially joined the April Fighting Game Game Jam on Itch, hosted by people I know.
https://itch.io/jam/fighting-game-versus-jam-2026
I got some of my friends, Pocket Fighter EX crew, and others, together to make a demo!
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
Going to try and setup for Streaming & Recording on Kubuntu (a kind of Linux).
Wish me luck lol. I've got a lot of audio hardware to get working...
It's Sakura's birthday??
I did this one for fun a few years back. #streetfighter #sakura #pixelart #NeoGeoPocket
This is why Nibbler got his name lol.
Most didn't realize that part of the colorization specification was maintaining 100% backwards compatibility with the original NeoGeo Pocket 3-Color look via palette swap only. I enforced this by mandating every new sprite to be made *first* in 3-Color.












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