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104
7 days ago

Did a lot of stuff on backend so not much to show

but here's something I worked on earlier

Breakable Fences


Breakable ones have a different color

and they only break if you hit them with enough force



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Idk what to caption this

MAN this Ai is super needy

It didn't know what to do in certain situations where the pathing system says there's nothing in the way but the braking system says it does

so I had to implement this workaround using Nav Modifiers

Converted all vehicles to be rear wheel drive

Now they accelerate much quicker

Also made some AI Vehicles to be faster than the player

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

AI Patrolling

Using dynamic navigation

This is a must if you're making a large map or using level streaming

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Health system is coming along pretty well

Visual scratches & marks also added smoke and warning chime when health is low

Demon core goose

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Vehicles now have health (it's not complete yet) Also added Controller Support

design of gauge is taken from Toyota ae86