Game
Immortal Sins
9 years ago

Disc 1 Update now available!


I’m happy to announce that the Disc 1 Update is officially available. This update adds the entire first part of the story, along with two guild missions (and few side-missions as well). In addition:
Game:  
-Updated graphics.
-Added new BGM.
-Improved the battle system UI.
-Minor performance improvement during battles.
-Rebalances.
-Added a journal system.
Launcher:
-Refactored code.
-Transferred part of the logic to a common library file.
-Improved reliability and the Greek translation.
Misc:
-Translated the Readme file to Greek.



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Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Something something... Stuff that I worked on.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Taking the wraps off. For real this time.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Waz zis? An overhauled map? Yes. Coming soon.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Added a simple audio system to the launcher.

Who did this?

A small teaser for the next update.