4 years ago

Does anyone know of a good top-down Scratch engine complete with physics and a really good collision system? And height/jumping physics?




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Rate (not good at pixel art)

Trying my hardest to get a working alpha build out soon. (turn volume up)

Has anyone heard of The Sounds Resource? If not, i just discovered it seems like it'll be a HUGE help with game sounds. I can literily just skip the whole sound design step if i'm making a fan game. Which i am. Idk. Check it out: https://www.sounds-resource.com/

(add the dust man theme from mega man 4) omg its dust man from fnf

A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)

Stress testing the pathfinding engine after i did some work on optimization. I also felt like it was needed to change the order at which each node pathfinds, therefore making the ones closer to the destination go first. Implementation coming soon!

Updated Aske

When you see this at the movie theater (Halo Fireteam Raven)