4 years ago

Does anyone know of a good top-down Scratch engine complete with physics and a really good collision system? And height/jumping physics?




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When you see this at the movie theater (Halo Fireteam Raven)

Here's some old WW2 art i made for a game idea that never really turned into anything.

Has anyone heard of The Sounds Resource? If not, i just discovered it seems like it'll be a HUGE help with game sounds. I can literily just skip the whole sound design step if i'm making a fan game. Which i am. Idk. Check it out: https://www.sounds-resource.com/

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

Trying my hardest to get a working alpha build out soon. (turn volume up)

Work in progress animations for Halo: Fireteam Echo using @bamfyu 's "TopdownCharacterRig-AnimationToolkit" ( https://gamejolt.com/games/bamfyu-assets-dump/744496 )

All assets are placeholders.

Note: The Game Page for Halo: Fireteam Echo is currently a work in progress as well.

Stress testing the pathfinding engine after i did some work on optimization. I also felt like it was needed to change the order at which each node pathfinds, therefore making the ones closer to the destination go first. Implementation coming soon!