Game
Neamee
4 years ago

Due to family circumstances, I am forced to postpone the next news on the project. I hope that in a couple of weeks I will be able to demonstrate a video of new mechanics. Thank you for your patience and interest in the project. Do not lose me.)




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Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.

And more Main theme music!

Valentine’s Day is coming soon! @OperaGX is celebrating by dropping the Valentine’s-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. 🄵 Play #MaximumLoad here: https://bit.ly/MaximumLoad

Main character design changed.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

New thumbnail

I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.

Happy Devruary! Devruary Day 11 celebrates @Asthon_ES ! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?

Just other version of Main music theme