1 year ago

eh, it kinda works? Trying to get the buttons to light up to show they've been pressed.

Can't get the offset right. Maybe I should stop using drawn rectangles and swap to sprites...

Of course this only works for the OSK, not the typing keys mode.




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Nothing I make will ever be better than the tiny birbs

wait,

WAIT. WAIT WAIT WAIT. JOLTIDAY GOBLINS!?!?!?!!!!!!

WOOP!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

I now have working Vertical Gates! Also reworked the build code so that the Wall parts are automatically built either side of the Gates, saves me having to work it out each time.

Opera GX's #GXNailArt competition has arrived on Game Jolt!

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Reworking the culling system so The Underground and the Caves uses a chunk system like the Island

Gimmi dem Goblins!!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Adding a key system for Gates and stuff (on top of the existing Button system which is now over-rided by keys) I can also have other conditions like a specific number of enemies need to be killed before they open.

Need to fix the collision detection.