3 years ago

Finished up this model sheet. There're some parts I'm not particularly fond of but that's to be expected as I haven't drawn recently, or with any regularity in a long time. Anyway, it'll do fine for my purpose! Now, on to 3D modeling.




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Voidstone now includes highly advanced QoL features, like a pause menu!

Working on the mech selection in the main menu. One of these will be in the final game.

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

I've finally finished @gamejolt origami logo for @thoro and @CROS <3

#origami #gamejolt #fanart

I hope you guessed Ham Sandwich.

Rudolph Richardson!

(From Ghost Eyes)

Ukiyoe style experiment...

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

Fanart for @Manuelaa because I owe her (and she deserves fanart 💕)

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.