Loading...
33
Game
Voidstone
2 years ago

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.




1 comment

Loading...

Next up

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

I'm sure she doesn't mean any harm...

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

@PQubeGames ' They Are Here: Alien Abduction Horror is a first-person alien horror that magnifies the intensity of 2000s psychological sci-fi thrillers. 

Play the FREE #NextFest demo: https://bit.ly/TheyAreHereSteam

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

In @Frycandle 's The Button Effect (a short, minimalist first-person puzzler) you explore a dense, interwoven architecture – a museum, full of hidden connections and spatial insights.

Play the FREE #NextFest demo now: https://bit.ly/TheButtonEffect

Voidstone now includes highly advanced QoL features, like a pause menu!

Ukiyoe style experiment...

Just made the first slime avatar frame! Become one with the Slime! thanks @gamejolt !

Working on the mech selection in the main menu. One of these will be in the final game.