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33
Game
Voidstone
2 years ago

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.




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Next up

Finished the first 3D art pass, finally. I wasn't really happy with the outline at this point, so I've shelved that for now. The lasers at the end are my favorite part right now

Ukiyoe style experiment...

Working on the mech selection in the main menu. One of these will be in the final game.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I'm sure she doesn't mean any harm...

More jigglier than ever, can you tell which one is the new one?

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

I hope you guessed Ham Sandwich.

Here's another illust for My Slime Garden game! Where could the slime be going?

Voidstone now includes highly advanced QoL features, like a pause menu!