In this first week of development the following was added:
Terrain was added to the game alongside with textures and normal maps for it.
The UI for resources was added, although it's possible that it will change in the future.
Structures were added, in particular the Command Centre and the Tents, following these additions you will see their features implemented.
Next up
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Second day: Resource icons, terrain textures and lighting
Day five: The first structure, the command centre!
Day six: The second structure, the camps (and also, UI changes)
Day 11: Made the fire shader, still working on FOW
Day eight: structural animations, light effects and a touch of colour
Chiaki Nanami!
Path of Kami: The Evolution of the Lore
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).










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