Game
Kriss' Wargames
1 year ago

First week recap


In this first week of development the following was added:

Terrain was added to the game alongside with textures and normal maps for it.

The UI for resources was added, although it's possible that it will change in the future.

Structures were added, in particular the Command Centre and the Tents, following these additions you will see their features implemented.



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Day 11: Made the fire shader, still working on FOW

Day eight: structural animations, light effects and a touch of colour

First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement

Day five: The first structure, the command centre!

Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.

Day six: The second structure, the camps (and also, UI changes)

Second day: Resource icons, terrain textures and lighting

I was bored, so... ManutKat.

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)