Game
Kriss' Wargames
1 year ago

First week recap


In this first week of development the following was added:

Terrain was added to the game alongside with textures and normal maps for it.

The UI for resources was added, although it's possible that it will change in the future.

Structures were added, in particular the Command Centre and the Tents, following these additions you will see their features implemented.



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Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.

Day eight: structural animations, light effects and a touch of colour

Day 11: Made the fire shader, still working on FOW

Day six: The second structure, the camps (and also, UI changes)

Day five: The first structure, the command centre!

Second day: Resource icons, terrain textures and lighting

First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^