In this first week of development the following was added:
Terrain was added to the game alongside with textures and normal maps for it.
The UI for resources was added, although it's possible that it will change in the future.
Structures were added, in particular the Command Centre and the Tents, following these additions you will see their features implemented.
Next up
Day five: The first structure, the command centre!
Day 11: Made the fire shader, still working on FOW
Second day: Resource icons, terrain textures and lighting
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Day six: The second structure, the camps (and also, UI changes)
Day eight: structural animations, light effects and a touch of colour
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Shadow The Hedgehog X pixel art










0 comments