For anyone looking to get into Godot for FNAF fangames, I have ported the Clickteam "panorama" shader!
Next up
"Dont take too long... the grape doesnt like when others use his toilet..."
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
Into the Water
FNAF Accuracy in a 3d game engine?? No way!
FIND ME .... MICHAEL!!!!
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
He's gonna find out who's naughty or nice....
Suggested by @Frozen_Dark_Oswald
, I hope you like it!!
Real










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