2 years ago
For anyone looking to get into Godot for FNAF fangames, I have ported the Clickteam "panorama" shader!
Next up
2 years! And another update..?
Working on something
Happy Late Halloween from the Whorl Alone! Here's a peak at the finished basement sideroom!
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
"The Synthesis"
FNAF Accuracy in a 3d game engine?? No way!
Rough port of UFMP2 office to cycles. Why would I do this
Announcements!! Game engines, independence, and Virtual Reality
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