For anyone looking to get into Godot for FNAF fangames, I have ported the Clickteam "panorama" shader!
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Announcements!! Game engines, independence, and Virtual Reality
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Shh theyll never know
(devlog soon I promise)
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.
Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.
FNAF Accuracy in a 3d game engine?? No way!
William Afton and his stupid purple car he cared about more than his KIDS
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
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