Loading...
42
2 years ago

For day 339 of coding; I have made two more transitions

I also made a function that will draw the transition chosen by the room transition object




1 comment

Loading...

Next up

For day 1191 of coding, I tried having some of the timers be done by the object itself to no success yet

For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet

For day 1188 of coding, I am working on a delay before the object starts being pushed. I will need to find a way to reset the timer when the pushing stops

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1184 of coding, I made another attempt to stop the catching. While not as catastrophic, the object latches on a bit more than originally

This week's Fan Art Friday celebrates KPop Demon Hunters! Accept the quest in your quest log to get started.

For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy

For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad

My game in 50 seconds #indiedev #Gamedev #steam

For day 1189 of coding, I haven't gotten the timer reset to work quite yet