
For day 427 of coding, I have given an option to either return to the title screen or quit altogether once the player runs out of money
Next up
This is my piece for SproutFight2026 of ArtFight
The prompt is Sunshine with the Macarons palette
For day 1192 of coding; I tried changing the code a bit, but there is still something keeping the timers from counting down
For day 1191 of coding, I tried having some of the timers be done by the object itself to no success yet
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
I think my favorite bat would be Golbat because I like the gen 1 sprite, and was also one of my first shiny Pokémon that I've caught
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1197 of coding, I'm working on having the block look less choppy when being pushed. I don't know if I'm making progress nor not
For day 1198 of coding, I think I've figured out how to make the pushing smoother
For day 1195 of coding, I got the timers to work now. I just have to apply it to the vertical movements now













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