For day 479 of coding, I have move the button sprites and detection areas closer to the "Place Wager" prompt.
I have also adjusted the grid to better represent the x and y coordinates. Each square is 8x8
Next up
For day 764 of coding, I have fixed the issue with how the tree resource is drawn
For day 763 of coding, I am making progress on correcting the tree spawn; but there is still some work that needs to be done
For day 768 of coding, I am current working on animation to use different tools. I will show each one as they are completed
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 767 of coding, I've now enabled the sprite walk animation for the four cardinal directions
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 760 of coding, I've applied the fixed direction to the exit as well
For week 56 of my pixel art, I made a simple desert with a GB palette within the GB resolution (upscaled x10)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 765 of coding, I made another tree that will take more hits to chop down. I will later need to put in animation, or some other way to indicate that the tree is being hit
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