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23
1 year ago

For day 485 of coding, I have changed the layout of the "How to Play" section a bit. I will later add functionality to the arrows and return button




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For day 930 of coding, I cleaned up the code some more by removing obsolete code

For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better

For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense

Artfight Profile: https://artfight.net/~SubterraneanExhibit

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet

My game in 50 seconds #indiedev #Gamedev #steam

For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen