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12
8 months ago

For day 502 of coding, I have allowed different sized rooms to be generated without overlapping each other. I just need to figure out how to connect them




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For day 738 of coding, I have finished applying the exit placements for each direction the player enters from

For day 741 of coding; the pathways now actually take the player to a new section of the maze, but I'm encountering a new problem to be addressed

There is also the issue of pathways clumping together

For day 740 of coding, I have it to where the other pathways will be available. Unfortunately; the pathways seem to cluster together, and they take me back to the entrance

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

For day 743 of coding, I've made progress by getting the exits not so clustered. I just need to refine where the exits go and how many

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 744 of coding, I got the camera to start on the player after transitioning to a different part of the maze

For week 53 of my weekly pixel art, I made an older version of one my OCs, Charles Johnson

There is also his original design for comparison

IT'S FINALLY HERE!

For day 737 of coding, I have gotten the exit placement to work when the player enters left