
For day 502 of coding, I have allowed different sized rooms to be generated without overlapping each other. I just need to figure out how to connect them
Next up
For day 1043 of coding, I'm working on having a map display when there is an endless loop during map creation
For day 1045 of coding, I found a way to have the map reconstruct incase the current construction fails
For day 1047 of coding, I've changed the loading text a bit and removed the map display. It does appear that I'll need to lower the loading time some
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Here's the video that was supposed to be on yesterday's post
For day 1042 of coding, I tried to find out what needs to be changed using debug. Sadly I haven't found it yet
For day 1044, I managed to get a brief appearance of the map. During testing, I got a new idea on map generation, but I'll need to look into how the current map generates before trying it
For day 1048 of coding, I've attempted to shorten the loading time. I'm not sure if it worked or not. I did find that the room generation need some refinement














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