For day 502 of coding, I have allowed different sized rooms to be generated without overlapping each other. I just need to figure out how to connect them
Next up
For day 738 of coding, I have finished applying the exit placements for each direction the player enters from
For day 741 of coding; the pathways now actually take the player to a new section of the maze, but I'm encountering a new problem to be addressed
There is also the issue of pathways clumping together
For day 740 of coding, I have it to where the other pathways will be available. Unfortunately; the pathways seem to cluster together, and they take me back to the entrance
Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
For day 743 of coding, I've made progress by getting the exits not so clustered. I just need to refine where the exits go and how many
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 744 of coding, I got the camera to start on the player after transitioning to a different part of the maze
For week 53 of my weekly pixel art, I made an older version of one my OCs, Charles Johnson
There is also his original design for comparison
IT'S FINALLY HERE!
For day 737 of coding, I have gotten the exit placement to work when the player enters left
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