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28
10 months ago

For day 614 of coding, I tried to implement part of the invisibility to the player's shadow




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For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later

For day 921 of coding, I have changed the design of the box some to be more visible and look more pleasing

For day 924 of coding, I made the "Game Paused" bigger and yellow. I had to move the text and box up to accommodate

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 930 of coding, I cleaned up the code some more by removing obsolete code

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better

For day 927 of coding, I made the selection text box able to adjust size according to text

Follow @Finji on Game Jolt!

They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).

For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen