Next up
For day 606 of coding, the invisibility now turns off whenever the player dashes or collides with an object
For day 611 of coding, I made sure that the object resets properly whenever the player goes down the stairs
For day 605 of coding, I have allowed the player to go "invisible."
Happy Video Game Day! 🎮
Celebrate by completing our quests!
(They'll be in your quest log until September 19th.)
For day 612 of coding, I have altered the knockback process to stop once the player hits the wall
@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!
Set sail to the shop and collect 'em all! https://gamejolt.com/#shop
For day 607 of coding, the player is made to move slower while "invisible" to emulate sneaking
For week 36 of my weekly pixel art, I made a wizard specializing in toxic spells
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 610 of coding, the object can not start moving closer to the player's movement direction
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