Loading...
13
3 hours ago

For day 614 of coding, I tried to implement part of the invisibility to the player's shadow




0 comments

Loading...

Next up

For day 606 of coding, the invisibility now turns off whenever the player dashes or collides with an object

For day 611 of coding, I made sure that the object resets properly whenever the player goes down the stairs

For day 605 of coding, I have allowed the player to go "invisible."

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

For day 612 of coding, I have altered the knockback process to stop once the player hits the wall

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

For day 607 of coding, the player is made to move slower while "invisible" to emulate sneaking

For week 36 of my weekly pixel art, I made a wizard specializing in toxic spells

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 610 of coding, the object can not start moving closer to the player's movement direction