Loading...
531
Game
Mini-Gladiator
3 years ago

For today's #screenshotsaturday I'm showing you the barrel, that will be solid, until you break it. Checkout it's shader and it's fragments. We've also changed the bottom tiles a little bit and added a sword combo-attack. Tell me what you think!




0 comments

Loading...

Next up

One #screenshotsaturday less until the Pre-Alpha release of the game! Today I want to show you the main menu for the game.

For this #screenshotsaturday I've made a wave based fighting for the upcoming Pre-Alpha release of Mini-Gladiator as well as the death screen

Lethal #screenshotsaturday, everybody! We've brought death to this world! I've also made a separate enemy object with a different movement logic. Tell me, how you like it, please!

Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!

Archer #screenshotsaturday! We've added a mouse pointer to the game and archer enemies!

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Avoidant #screenshotsaturday, everyone! I've made enemies jump and Matvey changed the game's palette once again.

It's been a long time since the last #screenshotsaturday I posted and this time I want to show you the pause menu, that I made. I am also happy to announce that the series of a next few posts will lead to the Mini-Gladiator's first Pre-Alpha Release!

This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.

Weapon choice #screenshotsaturday! I've added a weapon choice menu before every battle as well as GUI element choice sound effect, so that the player can change weapons and try out different ones