Next up
For this #screenshotsaturday I've made a wave based fighting for the upcoming Pre-Alpha release of Mini-Gladiator as well as the death screen
For this #screenshotsaturday I want to show you a bow with arrows in action.
One #screenshotsaturday less until the Pre-Alpha release of the game! Today I want to show you the main menu for the game.
Looking for a fun #gamedev challenge? Highrise Game Jam starts April 29 - May 5th. Check out the rules and submit a game before the deadline to win some serious CASH MONIES!
Learn all the deets: https://gamejolt.com/c/gamedev/highrisejam
Weapon choice #screenshotsaturday! I've added a weapon choice menu before every battle as well as GUI element choice sound effect, so that the player can change weapons and try out different ones
Archer #screenshotsaturday! We've added a mouse pointer to the game and archer enemies!
It's been a long time since the last #screenshotsaturday I posted and this time I want to show you the pause menu, that I made. I am also happy to announce that the series of a next few posts will lead to the Mini-Gladiator's first Pre-Alpha Release!
Gift to @primitive_pea_shooter for being one of the first to support me (the first one in fact)
Avoidant #screenshotsaturday, everyone! I've made enemies jump and Matvey changed the game's palette once again.
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