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19
Game
Through the Thorns and Curses
1 month ago

Game demo was just updated and extended!

Now available prologue (tutorial) and additional demo campaign. Added new cards, opponents, buffs and some encounters.

Let me know what cards and opponents your like/don't like

#screenshotsaturday




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Glad to finally add this mechanic. Using the example of a hunt: when you hunt, you draw 1 card from hunting deck. You might get trophies, or someone might hunt you

New dungeon encounter - one more option to remove wounds and curses from the deck

Combat test against 3 opponents. But the most difficult part is opponent card animation.

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New dungeon encounter - cursed chest. Take treasures and take the curse!

Boss battle on mobile device (prototype)

So far this is only a test, in the future it will be finalized.

Quite an old visualizer for the map generation.

Green - start point.

Red - end point.

Yellow - path between them (passing through each town)

From left to right difficulty increases.

Also the difficulty higher further you from the path (reward as well!)

Added new encounter type - Big Ambush, more dangerous than a classic ambush.

The goal is to increase the importance of exploration abilities and total map awareness.

The Gnome Gang has been tormenting the inhabitants of the Toscana since the world went into the eternal night. They are chaotic, annoying and mildly dangerous. Probably a tiny bit more of a threat now that they have learned how to make bombs.

A small chunk of fight gameplay against 1 opponent