Next up
https://youtu.be/6uQCpcIHxYE Pestidust's movement is different from the others ooooo he has intelligence ooo (i need to remember to add freezing for this guy lol)
v6.8.15 is out... now I have to go back to working on that stupid sans game uaghhhh
Difficulties in this game use icons instead of bars like in scarlet conquest alright (n yes I redrew the skull on that last one)
Very sorry but recoded is probably gonna be more than just a recode... Im transferring the attacks for Downpour right now and gollee the old ones are so ahh... small tweaks and stuff but no overhauls
By the way im planning to redo the boss rush to be more like sorbr's boss rush where instead of acting like its a boss rush it feels more like characters you meet. Hardest part of the new boss rush is that u have to pick characters every couple waves.
Game is LIKE... 74% DONE!!!!! I'm working on waves 21-43 right now which, honestly, shouldn't be that hard of a task even tho it's the longest task in the entire document.... TRUST THE PROCESS THO
(Also neutral dango got a redesign)
THIS is why playtesting is important
Game demo is out..
The demo is almost finished now, final boss of the demo is here yayyyy (i love this redesign sm not to self-glaze)













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