Game
Immortal Sins
11 years ago

Game now released as Alpha Version


I’m happy to announce that Version D0.01 of Immortal Sins is now available to download. The game is still in development, so if you like the sample, any feedback is welcomed.

Send you feedback at: <redacted> (The theme of the email must be [Feedback]).



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Added a simple audio system to the launcher.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

A small teaser for the next tech test.

A small teaser for the next update.

Added achievements. Because why not?

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.