Game
Immortal Sins
11 years ago

Game now released as Alpha Version


I’m happy to announce that Version D0.01 of Immortal Sins is now available to download. The game is still in development, so if you like the sample, any feedback is welcomed.

Send you feedback at: <redacted> (The theme of the email must be [Feedback]).



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Enjoy a nice dish, get a nice buff. What's not to like?

Added a simple audio system to the launcher.

Taking the wraps off. For real this time.

A small teaser for the next update.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Jump List returns in the next update.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Who did this?

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.