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Running Rogue celebrates Christmas! Harlem Shake is back in style!
The Running Rogue team wishes everyone a Merry Christmas! Expect updates and releases in the new year!
We added a dash so that the player can dodge the attacks and save himself if the enemy pushed him into the abyss
We are working on a location called "Prison of Souls" and testing new punches. What do you think?
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Float like a butterfly, sting like a bee!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm trying to make punches im my game more satisfying. Here's progress so far
It's Highnoon, baby! This Ultimate ability will help you deal with a formidable group of opponents quickly and in style! What do you think of the idea?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
As an experiment, we added the Force skill! It can be used in combat and for Rocket Jump to travel long distances. We want the skill to be used not only in combat, but also to work for parkour. We also added new punch animations.











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