Next up
Yep. FINALLY. Mark your calendars, fellow GJ citizens!
Let's see how presentable I can make this game build by then....
(No this is not an April Fool's joke - I'm not big enough of a creator to get a laugh out of that)
IMPORTANT GAME #UPDATE COMIN THROUGH!
May I present the FINAL stats of the Return to Eternity VN game!! My work has paid off in that the final size still sits pretty under a gigabyte, so the game should perform fine on browsers!
More details in article!!
Letter to my people here....
That includes those follow me and/or the game and/or just lurking.
Read the article for the elaboration you deserve on the status of the Return to Eternity VN that was scheduled for today.
WIP
So on tap for today, I want to go over a few simple choice types for the fellow devs that need a refresher as they plan future VNs.
Used correctly, they can make people invest in your VN game more.
Read article for whole breakdown.
Visual Update and New Direction:
And QnA!
HELLO CLASS!
Today on this lovely #ScreenshotSaturday, we're gonna go over the two different kinds of non-sprite art you will see in the game - backgrounds and CGs (which I abbreviate for "cutscene graphics")!
Read the article for the whole lesson.
I swear there's a special kind of AAAAAGGGHHHHH when debugging game code and finally discovering solutions to the most annoying problems THE DAY BEFORE RELEASE.....
I'm sick, but I'll keep pushing - I want this game to be published and available for all.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Too depressed and anxious to get any sleep till I finished this.... It has been tested in both Chrome and Firefox with success, and is uploaded, scheduled to publish itself in about 5 hours.
PLEASE READ THE ENTIRE ARTICLE BELOW IF YOU PLAN TO PLAY.





















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