

Good morning! Check out this awesome helmet model by William Paré-Jobin!
Next up
I hope you guessed Ham Sandwich.
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
Okay, I mean it this time; I'm gonna see this one through...
Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
Ukiyoe style experiment...
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
Voidstone now includes highly advanced QoL features, like a pause menu!
Sunset Horizon
🌅 Watching the sun glow on the horizon, as soft waves ebb and flow across the sand.
Working on the mech selection in the main menu. One of these will be in the final game.
0 comments