Game
One More Experiment



1 year ago

Happy new year! Update 1 with tweaks and feedback from you players are in progress! Some mesh optimizations has been happening as well!

Dont miss the newly released SILVER DEMO!

#OneMoreExperiment_Game




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Its time again! New playtest session DevHub, Malmö! Psst! The event is free, but you must register for a ticket! Link below ⬇️ If you want to play an exclusive event demo, join us! 19th January, 05.00 PM CET, Torggatan 2, Malmö. https://www.eventbrite.se/e/playtest-session-tickets-78074076564…

The weapon used to clip into walls. This is not intentional. We added a spring arm to make the weapon fall back some as the camera closes in on walls etc. https://youtu.be/0JrJp8tw7eA?si=60wCHuyzxRYl25Ak DEMO 4 will come up in a few months! #OneMoreExperiment_Game

Sneek Peak of the upcoming new switch object! Can you guess what it does? This is one of the final if not the final game object we're adding. After this, its all about creating interesting and variated puzzles 😍 Stay tuned!

I'm solo developer, currently i'm developing a open-world role-play video game, my game is in early stage, but i do have developed the character creation tool for the game, and i'm so thrilled to shared it here with you

https://www.patreon.com/user/posts?u=66869589

We have decided to scope down the One More Experiment project. Its still a free time project!

The fullversion of will include:

* 10 Chapters

* More dialogue

* Outside environments

* More trippy art

* ~10 different soundtracks

Stay tuned for more!

"is there a castle ?"

I've started a great new project, I don't know where it will take me but I'll share my progress !

COMING UP: * Playtest Event 19 Jan * Demo 4 --------- Still havent found any solutions to the resolution settings cursor offset Im afraid. In the latest public demo release, theres no settings for fullscreen. Will be fixed in a new upcoming demo, later!

Sorry for the radio silence! We're working for different events, increasing our playtest effort as well as marketing strategies alot lately! Robin is also going to Nordic Game Jam 2024 to attend some talks, network and meet other cool game devs!

In platforming games smaller breaks in the floor shouldn't prevent the player from walking. It's up to each game to decide how tolerant, but it will also need Camera easing (not shown) to prevent the jumpy camera. #MegaMan #UnrealEngine

Some cool new VFX for my game: Magic Shimmer!

A fun experiment with Blender Curves & Unreal materials!

https://youtu.be/Jlqc_UNm0hY?si=Mj_UQ1UyqBbLBF9r

**VIDEO WITH BREAKDOWN**

https://www.youtube.com/watch?v=2YuGOLNXKGg&t=1s&ab_channel=Ambe…

#OneMoreExperiment_Game