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Feudums is a medieval, multiplayer grand strategy with ZERO pay-to-win!
Lead your fiefdoms, noble house and vassals to greatness in a blend of 4X, turn-based strategy and idle elements!
Community Poll!
Many of you have asked for some sort of single-player content on our channels for over 6 months, so please take the chance to shape our story - even if you prefer our online multiplayer game mode - and vote!
A new community demo update is available, provided for full transparency & early dialogue! Any feedback is much appreciated!
Get it here, on Steam or from our site!
Changelog:
https://store.steampowered.com/news/app/473750/view/761771476129…
Pretender Wars community challenge returns tomorrow!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Happy #screenshotsaturday!
Feudums is an upcoming, online, social multiplayer grand strategy game without the pay-to-win bullshit.
Follow & support our completely transparent project and check our continuously updated demo!
(Last updated two days ago!)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
We have recently updated our dev-diary demo, adding a bunch of bugfixes & <drumroll> , the first look at the in-game guide! I hope you'll find it useful!
Enjoy your weekend!
DL & changelog:
https://feudums.com/download (incl. direct, steam & itchio)
Ladies and lords,
We have recently updated the game servers and the client, so there is a new mandatory update to the development demo - also available here, as well as on other sources (see below). Enjoy!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Diplomacy has been recently added to the latest test build. Players can now sign treaties about various topics (incl. resources, sight, trade or border agreements).
In-game chat is now also persistent.
Grab the build for free!
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