Next up
The work of the last weeks is slowly coming together in a demo update - planned for the 2nd half of next week.
This will include a basic in-game tutorial- with limited content, but continuously updated - and a host of other features.
Stay tuned!
Happy #screenshotsaturday! Sometimes you play not to win but to make it easier next time. Forge your destiny - and your noble house - through an arc of games while competing against thousands of players!
Work-in-progress with playable multiplayer builds!
Feudums is a mostly solo crafted, upcoming online 4X strategy with ZERO pay-to-win, so strategy reigns supreme!
We have just launched a #multiplayer challenge in our demo! Defeat the pretender house and commemorate your victory on your coat of arms!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Hi! I've made a quick review of 3 notable changes in Feudums' April and May updates - at least one of them is a biggie!
We also attended #Tacticon2023, where we became the most popular upcoming #grandstrategy #4X title, which truly left me speechless!
Community Poll!
Many of you have asked for some sort of single-player content on our channels for over 6 months, so please take the chance to shape our story - even if you prefer our online multiplayer game mode - and vote!
We have recently updated our dev-diary demo, adding a bunch of bugfixes & <drumroll> , the first look at the in-game guide! I hope you'll find it useful!
Enjoy your weekend!
DL & changelog:
https://feudums.com/download (incl. direct, steam & itchio)
Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
Ladies and lords,
We have recently updated the game servers and the client, so there is a new mandatory update to the development demo - also available here, as well as on other sources (see below). Enjoy!
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