How do you, as artists and developers, cope when you see other people creating bigger and better things than you? I confess that I've compared my game and my drawings a lot to the works of other people... like, "Look at him, his drawing is much better than mine, people won't even care about mine." Ever since I started drawing and developing games, I've compared myself a lot to other people. Even though I tried many times and watched millions of tutorials, I could never be as good as the others; soon I felt that my art wasn't good and my games weren't good either, Because who would prefer my game over another game with better graphics and a better lore? I still compare myself a bit, but seeing how many people like even the bad drawings I do makes me feel recognized. I never thought anyone could like my art style so much, and it makes me feel valued and motivates me to continue. But it was really difficult when I was just starting out and almost none of my drawings were seen, and I kept dreaming of finally becoming a good artist. I even thought I would never be a creator because my drawings looked awful.
Next up
The Witchspire Art Competition has come to Game Jolt!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!
Learn more about the art competition: https://bit.ly/WitchspireArtCompetition
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A joke draw for this Friday 13th :3
I hope @Json_
like it X3
Also, have a nice Friday 13th ^^
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#Art #DigitalArt #Draw #DigitalDraw #Drawing #DigitalDrawing #Sketch #Furry #FurryArt #FurryDigitalArt
For urs amazing participation in my art challenge ^^
The ones are from
And the challenge is still available :p
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Here's the results
Now this one is available in my shop :3
The next probably will be SPR (for shtposter for meme content acc), also, if u know a better acronym, please, let me know.
For who don't like this weird kind of item, I'm creating smth normal :p
































































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