Game
One More Experiment

1 year ago

Have you tried the new UPDATE 1 release yet? have you found the secret areas? ;)

Get the new udate today:
https://gamejolt.com/games/onemoreexperiment_game/398898

Stay tuned!




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We have decided to scope down the One More Experiment project. Its still a free time project!

The fullversion of will include:

* 10 Chapters

* More dialogue

* Outside environments

* More trippy art

* ~10 different soundtracks

Stay tuned for more!

Sorry for the radio silence! We're working for different events, increasing our playtest effort as well as marketing strategies alot lately! Robin is also going to Nordic Game Jam 2024 to attend some talks, network and meet other cool game devs!

Some cool new VFX for my game: Magic Shimmer!

A fun experiment with Blender Curves & Unreal materials!

https://youtu.be/Jlqc_UNm0hY?si=Mj_UQ1UyqBbLBF9r

**VIDEO WITH BREAKDOWN**

https://www.youtube.com/watch?v=2YuGOLNXKGg&t=1s&ab_channel=Ambe…

#OneMoreExperiment_Game

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

Merry Xmas 2023!

Alot of things will happen with One More Experiment 2024! Stay tuned!

🎄🎆

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

The weapon used to clip into walls. This is not intentional. We added a spring arm to make the weapon fall back some as the camera closes in on walls etc. https://youtu.be/0JrJp8tw7eA?si=60wCHuyzxRYl25Ak DEMO 4 will come up in a few months! #OneMoreExperiment_Game

FNAF 2 OFFICE REMAKE ON UE4 WIP

Real-TIme. - https://youtu.be/24hQ7KCWwvM

COMING UP: * Playtest Event 19 Jan * Demo 4 --------- Still havent found any solutions to the resolution settings cursor offset Im afraid. In the latest public demo release, theres no settings for fullscreen. Will be fixed in a new upcoming demo, later!