Having fun debugging bullet impacts to dynamically change VFX and SFX based on the surface. ๐ฏ๐ฅ
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Unleash devastating finishers when an enemy's health hits a critical point! The animations and thresholds adapt to your level. Check out this melee weapon finisher in action! ๐ก๏ธ๐ฅ
Optimizing UI performance in UE5 by consolidating all UMG elements into a single material for better efficiency. ๐ #GameDev #UnrealEngine #uidesign
Testing enemy reactions and fine-tuning the timing window for perfect blocks and counterattacks in Lobo. Each enemy brings a unique challenge! ๐ก๏ธโ๏ธ #GameDev #IndieGame #ue5
Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Throwable items in Lobo can stun enemies, giving you a tactical edge. But bewareโtheyโre noisy and might attract unwanted attention from nearby foes. Use them wisely! ๐ฏ๐งจ
Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
When an enemy's health drops below a certain threshold, you can unleash brutal finishers! The threshold and animations scale with the player's level. Here's an example of a finisher using a firearm. ๐ฅ
In Lobo, enemies have a random chance to perform synced attack animations. To enhance the cinematic experience, Iโve added a spectator camera that spawns dynamically to capture the actionโcleverly avoiding collisions and obstacles for the perfect shot!
Our 2024 Advent Calendar has opened! Day 29: @Dungeonation is a great Creator who draws cartoons and dabbles in making games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Work in progress: Inventory and equipment system updated with new slots for my game, Lobo! ๐ก๏ธ๐ #GameDev #IndieGame #uidesign
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