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Having fun debugging bullet impacts to dynamically change VFX and SFX based on the surface. 🎯💥

Turn on 🔊

#GameDev #UnrealEngine #IndieGameDev #LoboGame

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Guns and swords? Why not? Gu Currently working on a new controller using ALS and Combat Fury for Lobo! Stay tuned for more updates!

#GameDev #UnrealEngine #LoboGame

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New update for my Spectator Camera: It now detects object collisions and dynamically adjusts the focal length for better framing. Check out this extreme case where the action happens right next to a wall! #GameDev
#UE5 #IndieDev #LoboGame