Having fun debugging bullet impacts to dynamically change VFX and SFX based on the surface. 🎯💥
Turn on 🔊
#GameDev #UnrealEngine #IndieGameDev #LoboGame
Guns and swords? Why not? Gu Currently working on a new controller using ALS and Combat Fury for Lobo! Stay tuned for more updates!
#GameDev #UnrealEngine #LoboGame
New update for my Spectator Camera: It now detects object collisions and dynamically adjusts the focal length for better framing. Check out this extreme case where the action happens right next to a wall! #GameDev #UE5 #IndieDev #LoboGame