I have spent a stupid amount of time on the melee attack logic, and I'm kinda embarrassed. The problem was in tracking the end of the animation, before it would loop, and I still don't know, where the problem was in the first place. In the end I used "Animation End" event, so everything is good now.
Oh, and by the way, we'll probably change the sword sprites in the future, I don't like these ones.
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