2 years ago

Heightmaps done in Elite, next things are multiplayer and improved raytracing, particles.

This is still scratch.




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Started tracing weapons for my game.

Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

My game has changed a lot.

It is made in my engine using scratch, a kids programming language.

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Unity game is cancelled I couldn't work on it anymore, I couldn't work under pressure, my brother wanted me to make that game. About new game. I have team of my friends who are working with me on this game.

Our 2024 Advent Calendar has opened! Day 29: @Dungeonation is a great Creator who draws cartoons and dabbles in making games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

I added fast textured triangles, this scene has like 4 triangles, this would work in 15 fps with rasterization, but with stamps, it works in like 29-30fps.

I started working on my turbowarp extension.

"Octagon Physics Engine"

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.