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278
1 year ago

๐Ÿ‘‹ Hello, everyone!

Introducing a new feature in Combat: Critical Hits.

Level up, acquire new weapons, and enhance your chances of unleashing devastating attacks!




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I'm creating a game-ready character inspired by Akira Toriyama for the 2024 Reallusion Character Contest. Look at these renders showing off facial expressions and detailed skin features, including tattoos.

Full process here:

https://blenderartists.org/t/2024-reallusion-3d-character-contesโ€ฆ

Turning limitations into features, part 2!

Check out the latest improvements to my Dynamic Comic Strip for storytelling in Lobo. I've enhanced the aesthetics with a new shader and added introductory animations and dynamic text for comic blurbs.

Introducing quick access to Heavy Attacks for crowd control in Lobo! โš”๏ธ But there's a catch: these powerful moves consume stamina. Use them wisely and strategize before engaging in combat! #LoboGame #GameDev #IndieDev

Happy Video Game Day! ๐ŸŽฎ

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

A Dragon Ball-Inspired Version of Myself as my submission for the 2024 Reallusion Character Contest Made with Character Creator, Blender, Marvelous Designer and Substance Painter

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

Happy #screenshotsaturday! ๐ŸŽฎโœจ Check out the first version of the seamless transition from comic to realistic style during gameplay in my game Lobo.

Perfect your timing, and a successful parry will be your reward! โš”๏ธ #GameDev #IndieDev #LoboGame

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Quickly testing my comic shader in real time for Lobo! Using custom depth passes, I can selectively colorize specific meshes.