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28
Game
Rearview
7 months ago

Here is a small preview of the vehicular combat game I'm working on.




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Testing a motorcycle, assuming that it has to be a more agile vehicle than a normal vehicle.

I still need to polish a lot of things, but I remembered that I had done this project before but I was missing many things here at least I could texturize well the grass block.

#unity #indiedev #indiegame #gamedev #gamedesign

Here we add the inventory, as we have not programmed more items we use the same missile, you can change the item with the mouse wheel from left to right and with the F key use the selected item in the middle.

Saving the Lost Ones, a cage at a time 👻

I am sorry for the delays but I have had busy weeks, here I could advance a little with the wheel colliders but I still need to advance in the suspension, it will not be realistic but at least enough to be able to go through these types of terrains.

Short video on the progress of our game♥

I changed the Aim concept from GTA V style to a more comfortable Shooter Aim for both controller and PC users, prioritizing intuitive controls with mouse and keyboard. Some things still need to be polished

I was working 2 days ago on this, I wanted to test how I could develop a game of this open world style, maybe I will advance it more in the future but right now I have a pending game.

Okey it was a wrong video with the first tests, here should be the final result.