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When making games on the NES, nothing is easy!
With a LOT of help from the #nesdev Discord, I was able to clean up the seam above the status bar.
Also there's some new (temp) art, and I even perform the forbidden mid-frame palette update for extra colors!
I needed to implement a way for certain areas of the level to "lock" the camera, prior to reaching the end of the level data. Thankfully DisplacedGamers' amazing explanation of how SMB1 attempts to do it stuck in my mind, and I recreated that system.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
An NES crossover!
The Kraken from my first NES game, "From Below", will make a cameo as one of the bosses in my next NES game, "Super Sunny World"🌞
Super Sunny World is a new pixel platformer, and a love letter to the original Super Mario Bros.🍄
WISHLIST!
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
🤷♂️ #nesdev
Check out the latest updates to my upcoming NES game, Super Sunny World! 🌞
This update brings multiple new gameplay features as well as a first look at the box cover for the physical version of the game! #nesdev
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
This is maybe a little on the technical side, but I've had a few people reach out with questions on how the Moving Platform logic works in Super Sunny World, so I created the brief explanation.
Let me know if you have any follow up questions!
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