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23
1 year ago

Here you can see a test about an arcade style collectables system (fully based on niagara). And the function for calculating impact zones for a dismember point system. Also calculating headshot / hit and miss statistics for the player profile.




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A new and much more improved demo of the game is now live and available for download on steam.

To name a few. A much more improved gore system, New enemy models, Improved corsshairs, Points for dismembering and more.

https://store.steampowered.com/app/1966330/Die_to_Survive/

UE5, Nanite and Vertex colors: I tested successfully the use of Nanite and only using vertext color information with all seen models for a cemetery in this scene (Beside the standart UE5 SK player model). No textures used at all.

I added new gore parts to the game. Here is a short video from a test if the functions work for this correct. Also testing how a slowdown after a headshots could look like.

Five Nights at Game Jolt is almost half way over!

This event is a celebration of Five Nights at Freddy's!

We've teamed up with our friends at @Youtooz to give away LOTS of great FNaF prizes. Check out your quest log to learn more!

I added an camera shake function on shooting and taking damage. It is not final balanced and feels a little to heavy at the moment but i think this will ba a nice addition.

Five Nights At Game Jolt is Almost Over!

Don't miss out on your chance to enter to win great FNaF prizes!

We've partnered with our friends at @Youtooz to give you multiple chances to win.

I am still working on improvements for the gore system. Here is a video about a final function test for the headsots.

A first layout of the UI for weapon upgrades.

🚨 WELCOME BENDY AND THE INK MACHINE TO THE SHOP 🚨

Check out the @JoeyDrewStudios SHOP and treat yo self to Bendy and the Ink Machine sticker pack, avatar frames and background! https://gamejolt.com/@JoeyDrewStudios/shop

I work on a new system for headshots.

I this picture you can see one of the early tests how the head looks like after a headshot.