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1 year ago

Hey everyone! I recreated that cool Narrow Wall System from games like Last of Us and God of War for my own game using UE5. It may look simple, but a ton of work went into it, especially getting the camera just right.




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Hi Everyone!

Meet 'The Fallen' in Lobo, a seemingly weak enemy with a dangerous bite. Press the right button to avoid its attack—every encounter, different outcomes! 🎮👾

Hey everyone! A glimpse into my process of creating a model in Blender, texturing it in Substance Painter, and bringing it to life in Unreal Engine for my game, Lobo.

Happy #screenshotsaturday! Giving you a sneak peek into my character creation process—from Blender to Substance Painter and finally, into the vibrant world of Unreal Engine. 🎨🎮

NEW TRAILER: Heat and Run launches into Early Access on Steam & Gamejolt on October 13, 2022.

🎯 4vs4 online shooter game.

✨ Heroes, abilities & block building.

❤️ Wishlist now: https://store.steampowered.com/app/1225790/

#trailertuesday #earlyaccess #gamedev

Hi everyone! I just put my 3D Totoro House for sale. Get the Blender files for only $5! It is a great resource to learn how to model and recreate the Ghibli Style in Blender.

https://danimarti.gumroad.com/l/totorohouse

Boss battle on mobile device (prototype)

So far this is only a test, in the future it will be finalized.

Creating hair for video games is no easy task! Check out this quick timelapse of my process from #Blender3D to #UnrealEngine5 for my game Lobo.

Happy #screenshotsaturday! Introducing new weapons, each bringing unique attacks, skills, and abilities to combat. Stay tuned for more epic gameplay teasers! 🚀🎮

We've added animation for a little side quest.

Hey everyone! Taking you from Blender to Unreal, here's an inside look at my process for crafting ruins and dilapidated buildings in Lobo.