Loading...
772
11 months ago

Hi everyone! I've extended my Narrow Space System with a new balancing mechanic, another feature that I thought would be simpler but took longer than expected.

What do you think?




11 comments

Loading...

Next up

Happy #screenshotsaturday! Giving you a sneak peek into my character creation process—from Blender to Substance Painter and finally, into the vibrant world of Unreal Engine. 🎨🎮

Hey everyone! A glimpse into my process of creating a model in Blender, texturing it in Substance Painter, and bringing it to life in Unreal Engine for my game, Lobo.

Hi everyone! I just put my 3D Totoro House for sale. Get the Blender files for only $5! It is a great resource to learn how to model and recreate the Ghibli Style in Blender.

https://danimarti.gumroad.com/l/totorohouse

NEW TRAILER: Heat and Run launches into Early Access on Steam & Gamejolt on October 13, 2022.

🎯 4vs4 online shooter game.

✨ Heroes, abilities & block building.

❤️ Wishlist now: https://store.steampowered.com/app/1225790/

#trailertuesday #earlyaccess #gamedev

Creating hair for video games is no easy task! Check out this quick timelapse of my process from #Blender3D to #UnrealEngine5 for my game Lobo.

Boss battle on mobile device (prototype)

So far this is only a test, in the future it will be finalized.

Happy #screenshotsaturday! Just tinkering with a new inventory prototype for my game, Lobo. Inspired by The Last Of Us, it's got a cool transition. Curious to hear your thoughts! 🎮

Hi Everyone!

Meet 'The Fallen' in Lobo, a seemingly weak enemy with a dangerous bite. Press the right button to avoid its attack—every encounter, different outcomes! 🎮👾

We've added animation for a little side quest.

Hi everyone!

Exploring diverse animations based on object positions. Adding a touch of variety to elevate the visual experience! 🎮✨