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1 year ago

๐Ÿ‘‹ Hi everyone! The equipment system is now fully functional for weapons and accessories.
Are you ready to gear up for action? ๐Ÿ›ก๏ธ๐Ÿ—ก๏ธโœจ




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Happy #screenshotsaturday! ๐ŸŽฎโœจ Check out the first version of the seamless transition from comic to realistic style during gameplay in my game Lobo.

Perfect your timing, and a successful parry will be your reward! โš”๏ธ #GameDev #IndieDev #LoboGame

A Dragon Ball-Inspired Version of Myself as my submission for the 2024 Reallusion Character Contest Made with Character Creator, Blender, Marvelous Designer and Substance Painter

Happy Video Game Day! ๐ŸŽฎ

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

I'm creating a game-ready character inspired by Akira Toriyama for the 2024 Reallusion Character Contest. Look at these renders showing off facial expressions and detailed skin features, including tattoos.

Full process here:

https://blenderartists.org/t/2024-reallusion-3d-character-contesโ€ฆ

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

Why are headshots so satisfying?

Itโ€™s the perfect balance between risk and reward.

But be carefulโ€”in Lobo, a missed shot means trouble. The noise and enemy reactions will alert nearby foes! ๐ŸŽฏ๐Ÿ”ซ

Introducing quick access to Heavy Attacks for crowd control in Lobo! โš”๏ธ But there's a catch: these powerful moves consume stamina. Use them wisely and strategize before engaging in combat! #LoboGame #GameDev #IndieDev

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Blocking out the design for a new level and running tests in Unreal Engine for my game Lobo. Excited to see how it all comes together! ๐Ÿšง๐ŸŽฎ