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PAPER TANKS

4 years ago



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#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125

Here are some new skins for a heavy tank Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay

Demonstration of game development from scratch

#Joltober 2024 has come to an end so we wanted to show off some of the art posted by your fellow Jolters.

Thank you to everyone who participated in this year's challenge!

(Check the article to links to the original posts so you can give 'em a like!)

It was 3 years of development, the notebook is empty...

Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.

Bots can now inform their allies about the nearest enemy

Recall that the game will be pumping tanks. Spare parts can be found on levels and through the menu to replace them directly during the battle. Made a small concept for better understanding

Joltober is here! Today's prompt is #Costume! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.

Now it looks more like my Sims 2 or Half-Life 2