Hooray! We finally finished our big update! The game also got build on other OS
List of changes:
https://store.steampowered.com/newshub/app/1213020/view/2539416399436036075
Follow the dev:
https://gamejolt.com/games/PAPER_TANKS/474788
https://twitter.com/PAPERTANKS2
#screenshotsaturday #gamedev #indiedev
Next up
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
Here are some new skins for a heavy tank Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay
Demonstration of game development from scratch
It was 3 years of development, the notebook is empty...
Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
Bots can now inform their allies about the nearest enemy
Recall that the game will be pumping tanks. Spare parts can be found on levels and through the menu to replace them directly during the battle. Made a small concept for better understanding
Now it looks more like my Sims 2 or Half-Life 2
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