https://www.youtube.com/watch?v=FpuUMhyN3hk
Unique Air Physics in Third Strike?? - Pocket Fighter EX #67
YT > https://youtu.be/FpuUMhyN3hk
OD > https://odysee.com/@GameDevScrubs:b/Pocket-Fighter-EX-Ep-67-(2020-11-30)-Third-Strike-Air-Knockback:5
Next up
Working on Sprite After Images supporting more features like Sprite Palettes.
More After Image system enhancements for future project use. Trying out different blending modes, and mimicking a character after image like Mega Man X4's Dash trail. I think the results are pretty neat! #UnrealEngine #gamedev
🔊ON! Finally got around to making a proper Music system in #UnrealEngine5. Utilizing MetaSounds for seamless and easy to configure loop points. Plus you can preload a track to prevent loading time gaps, and it is async to prevent frame stuttering.
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
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